Wednesday, March 4, 2009

Anticipating Angels & Demons

Several stories have encountered the success enjoyed by Dan Brown’s the Da Vinci Code.  With an interesting foundation and a presentation of a mystery – which isn’t that novel to start with – in an exhilarating new light, booklovers have been immersed with the fictional work.  The film, starring Tom Hanks in the starring role of Robert Langdon, equally met great victory considering the status of the book it was rooted on.

But majority of Dan Brown’s readers are of the opinion that Angels & Demons, the book that arrived before the Da Vinci Code which also presented Robert Langdon as the lead character, is a distant better work compared to the more illustrious sequel.

Whereas the Da Vinci Code discussed an ages-old mystery guarded by the Catholic Church, that is, Mary Magdalene being the wife of Jesus Christ and the Holy Grail being a testimonial to the holy lineage of God’s sole begotten son, Angels & Demons deals with something more secular – how the Vatican maneuvers.

Angels & Demons, in reality, is one of just a handful of literary works that gives us a glimpse at the choice of a new Pope.

This is what the volume is all concerning to, amidst the condition of a plan to hold the Vatican hostage with threats of letting loose an anti-matter tool that can instantly eliminate a quarter of the globe.  It’s a battle versus time, with Robert Langdon leading the pack by craking problems and decoding cryptograms in an attempt to unearth the location of the anti-matter bomb.

It’s an exciting novel, surely.  And all signs point to the fact that it’s going to be a thrilling flick.  Early on, censors are already announcing that Angels & Demons is more tailor-made for the movie contrasted to its heir, the Da Vinci Code. The latter, nonetheless, is talkier, its conflict runs are more static, and its core point is the intellectual unraveling of its obscurities.  Angels & Demons, then again, is a chase story – one which will convert well as an action mystery movie.

Apart from Tom Hanks, Ayelet Zurer stars in the movie, playing the part of Vittoria Vetra, a CERN scientist and a scholar and loving match for Robert Langdon.  Ewan Macgregor portrays the role of Camerlengo Carlo Ventresca, who is a vital persona in the story.

Posted by janemoreno4me in 12:55:32 | Permalink | Comments (1) »

Tuesday, March 3, 2009

Is Warhammer Online The Destined WoW-Killer?

Numerous games have been overvalued as WoW-killers.

WoW, certainly, refers to the World of Warcraft, the people’s best-selling and most triumphant MMORPG, showing of more than 12 million operating customers currently.

For many gaming companies, to put out an MMORPG that will get to feel even a meager tenth of the achievement of WoW would signify a revered cash cow for their projects. To defeat the World of Warcraft – or to be a WoW-killer as a lot of individuals believe – would denote billions of dollars in revenue yearly.

Many games have dared to “kill” WoW.  

Each one of them have failed.

In September of 2008, an MMORPG was put out that, though it may not “kill” the World of Warcraft, can very well contend with it toe to toe.

I’m saying about Warhammer Online: The Age of Reckoning.

Much similar how the World of Warcraft has been fondly abbreviated as WoW, Warhammer Online has been named as WAR, or as WAAAGH by its illustrious developers.

While WoW is centered on PvE, or player vs. Environment, substance, Warhammer Online gloats in putting a PvP, or player vs. Player, experience for its subscribers. One of Warhammer Online’s unique facets is Realm vs. Realm (RvR) battle where players of opposing groups are set in rival against each other in instanced or world scenarios. This RvR dynamic ultimately concludes in sieges on the rival force’s capital town. The moment a faction’s city is captured, its players will have to settle for refugee encampments for a precise period of time, much to the pleasure of the triumphant side.

But RvR is only similar to battlegrounds and PvP servers over at WoW, you might reveal.

Right, such a case can be done, but Warhammer Online puts much emphasis on PvP content. Every time you kill a participant from a rival faction, you acquire points. Every time you win an instanced RvR situation, you acquire points. Every time you complete an objective in a world RvR scenario, you gain points.

In fact, it is probable to get to the maximum rank of 40 in Warhammer Online without having to end and turn over a PvE quest!

Definitly, arguments can be made that Warhammer Online and WoW are the same to one another. Their prototypes are the same. Their simulation techniques reflect one another. And the manner their gaming organizations are put out are corresponding to each other.

Nonetheless, for players who like to slay toons intelligently directed by other gamers, then Warhammer Online may show to be a better alternative.

Posted by janemoreno4me in 15:06:21 | Permalink | Comments (1) »